Acquire
SKU: 96184726032

Acquire

Sale price$2115.00 Regular price$2350.00
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Description

AcquirePlayers 2 6 Play Time 90 90 Min Age 12+ Year Complexity 2. 50 5 Designer(s) Sid Sackson Artist(s) Eric Hibbeler, Scott Okumura, Peter Whitley Mechanic(s) Hand Management , Market , Tile Placement , Stock Holding , Square Grid , Victory Points as a Resource , Investment Theme(s) Territory Building , Economic Description In Acquire, each player strategically invests in businesses, trying to retain a majority of stock. As the businesses grow with tile

 Players
2 - 6
 Play Time
90 - 90 Min
 Age
12+ Year
 Complexity
2.50 / 5
 Designer(s)
Sid Sackson
 Artist(s)
Eric Hibbeler, Scott Okumura, Peter Whitley
 Mechanic(s)
Hand Management , Market , Tile Placement , Stock Holding , Square Grid , Victory Points as a Resource , Investment
 Theme(s)
Territory Building , Economic
 Description

In Acquire, each player strategically invests in businesses, trying to retain a majority of stock. As the businesses grow with tile placements, they also start merging, giving the majority stockholders of the acquired business sizable bonuses, which can then be used to reinvest into other chains. All of the investors in the acquired company can then cash in their stocks for current value or trade them 2-for-1 for shares of the newer, larger business. The game is a race to acquire the greatest wealth. History of Acquire: This Sid Sackson classic has taken many different forms over the years depending on the publisher, yet the rules and game play have stayed the same. The 1966 version of the 3M bookshelf edition included rules for a 2-player variant. The original version is part of the 3M Bookshelf Series. Many books and websites incorrectly list this as a 1962 publication as the 3M Company used previously copyrighted artwork when they released the game in 1964. 3M actually received the idea for the game of "Vacations" from Sid Sackson in May of 1963 and decided to take his idea and put it into artwork they had developed the year before for a game called "ACQUIRE." 3M's original game idea for a game called ACQUIRE must not have been very good so they decided to take Sid's idea of Vacations and put it into their concept of ACQUIRE. They released some limited test market games in 8 Midwestern U.S. cities in December of 1963 with a box that had a 1963 copyright. These games had Sid's original rules. When 3M released the mass market games in 1964, they had taken liberties with some of Sid's original ideas and changed some rules and game play to match their production desires. They released them with outer boxes that were copyrighted 1962 and inner boxes with rules that were dated 1963. December 1963 - Test Market World Map Wood Tile Edition 1964 - Dated 1962/63 wood tiles, chipboard with plastic overlay & stocks with printed backs 1965 - Dated 1962/63 plastic tiles, chipboard with plastic overlay & stocks with printed backs (last edition made with printed backs until 1999) 1966 - Dated 1962/66 plastic tiles, chipboard with plastic overlay & non-wax coated stocks (Only edition with these stocks) 1968 - Dated 1968/66 plastic tiles, clear plastic board with paper underlay (Both 1966 inner box games have a lot of mixed parts) 1971 - Dated 1968/71 plastic tiles, yellow hard plastic board 1975 - 3M sells rights for game of ACQUIRE to the Avalon Hill Company 1976 - Dated 1976 plastic tiles, yellow hard plastic board, redesigned money, no inner box (This edition was also produced in 1977, 79, 81, 82, & 86) 1989 - Dated 1976 Gray box edition with new box artwork same contents as regular 1976 editions (This edition was also produced in 1992) 1995 - Dated 1995 Large box cardboard edition with chipboard board and tiles, Special Powers Variant Tiles inspired by German editions 1997 - Avalon Hill sells the rights to the game of ACQUIRE to Hasbro 1999 - Dated 1999 Large box with large plastic board and tiles, 3D company buildings, redesigned stocks & money, large info cards 2006 - Hasbro assigns rights for the game of ACQUIRE to their subsidiary, Wizards of the Coast 2006 - Lloyd's Rules of ACQUIRE are made public, two major rule changes that help to bring the balance of the game of ACQUIRE back to the intentions of Sid Sackson's original ideas 2008 - Dated 2008 cardboard edition with chipboard board & tiles, redesigned stocks & money 2016 - Dated 2016 The current affordable mass-market edition. It looks at first sight to be similar to previous modern editions, but has been criticised for the use of inferior design choices such as hard-to-read grey-on-grey embossed slots and the unusual tile fonts. It contains modified rules and a slightly smaller playing grid. Although these changes have been criticised for not ultimately improving upon Sackson's original design, they are generally regarded as not being too damaging to it.

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SKU: 96184726032

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SR
Omaha, US
★★★★★ 5
Good start to a series
Format: Kindle
I delayed reading the series for reasons I don’t remember. But my TBR list is huge so I thought I’d take a shot of this and I was pleasantly surprised. I didn’t think the blurb about it was anything special. But it was a very good book. It took some interesting twists and turns. I am so glad the second book is already out. Because I would not have waited patiently. Very slow burn but good storyline. 🔥🔥/5
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Reviewed in the United States on January 3, 2025
J
Verified Purchase
Jammie Clark
Lexington, US
★★★★★ 4
A good read
Format: Kindle
Multiple points of view. 3 Alpha men and an Omega male. She is a Beta in training for a new program placing betas in Alpha/Omega packs. Mila is only doing the program for the money to take care of her dad. She wasn't expecting to fall for a pack but when she sees this packs Omega she is done for. There is just something about him. His Alphas are good looking as well. Too bad she is hiding a secret and their government is acting shady. I liked it and can't wait to see where their story goes.
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Reviewed in the United States on November 14, 2023
B
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Bri Hires
Louisville, US
★★★★★ 3
Slightly repetitive but I did love some things
Format: Kindle
I love this type of story. And omegaverse is one of my all time favorite genres. But there are a few things that pulled me out of my enjoyment while I was reading. It was repetitive at times as well as struggled with telling not showing. So we didn’t always feel like we were experiencing things with the main character. There were also some plot holes but they may still be answered in part 2. Now this isn’t to be said I didn’t enjoy parts of the story. I loved the almost instant love between Mila and Oliver. And how he started changing around her.
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Reviewed in the United States on February 15, 2024
K
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Kimberly G
Draper, US
★★★★★ 5
delightful read
Format: Kindle
What a delightful read. The characters are awesome, the plot was so good, I loved it. I was intrigued and it kept me wanting more. Told in multiple pov, the book sucks you in and doesn’t let go. I cannot wait to read the next book.
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Reviewed in the United States on January 30, 2025
K
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Kimberly B
New York, US
★★★★★ 4
not bad
Format: Kindle
I loved the plot of this book. The characters just didn’t have a lot of depth. The connections and “love” just weren’t communicated very well in the writing. The author didn’t write the sweet psycho trope very well at all either. Lachlan was just a mess of a character.
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Reviewed in the United States on November 17, 2023

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